/** * upload-gd32.js - GD32 中继 OTA 触发 + relay 态跟踪 * * 从 app.js 的「GD32 OTA 触发(带 SHA-256 校验,对齐 BLE 0xF7)」段提取。 * 包含:relay 进度观察定时器、markGd32OtaUiComplete、triggerGd32Relay。 * * 共享状态(通过 window.* 引用): * window.gd32CompleteAnnounced / window.relayWatchLastSeq / window.gd32RelaySessionLive * window.pollingPausedForUpload / window.statusPollIntervalMs * window.otaSessionState / window.lastSysStateCode / window.lastRelayState * * 未拆分的函数(通过 window.* 引用): * window.otaSessionTransition / window.OtaSessionState / window.otaSessionActive * window.markPhaseDone / window.setProgress / window.updateSystemStatusUi * window.cleanupAfterOtaFailure / window.scheduleStatusPoll / window.pollLogs * window.resumePollingAfterUpload / window.getBaseUrl / window.showToast / window.addLog */ import { showToast } from '../common/toast.js'; import { addLog } from '../common/log.js'; import { otaSessionTransition, otaSessionActive, OtaSessionState } from './session.js'; import { markPhaseDone, setProgress } from './progress.js'; /** * GD32 中继进度观察:以 /system/status 为唯一真相源。 * 日志环只有 64 条,中继/擦除期间 INFO 会被挤掉,时间戳还是浏览器本地时间—— * 绝不能用「最后一条日志停在 SEND_SIZE」判断卡死。 */ let relayWatchTimerId = null; let relayWatchInFlight = false; window.gd32CompleteAnnounced = false; window.relayWatchLastSeq = -1; /** 本会话是否已观察到真实中继态(1~4),避免旧 relay_state=5 残留导致一点击就“完成” */ window.gd32RelaySessionLive = false; export function markGd32OtaUiComplete(msg) { // 已公告过:禁止再改 className / setProgress / toast,否则每 400ms 重触发动效会「疯狂跳 ✓」 if (window.gd32CompleteAnnounced) { return; } /* 仅本会话 RELAYING/FAILED 可宣布完成;IDLE/UPLOADING 时 status 里的旧 relay 残留一律忽略 */ if (window.otaSessionState !== OtaSessionState.RELAYING && window.otaSessionState !== OtaSessionState.FAILED) { return; } window.gd32CompleteAnnounced = true; stopRelayProgressWatch(); markPhaseDone('gd32Ota'); window.currentOtaTarget = null; setProgress(100, msg || 'GD32 刷写完成'); var sbDone = document.getElementById('stageStatusBar'); var stDone = document.getElementById('stageStatusText'); if (sbDone) sbDone.className = 'stage-status-bar ok'; if (stDone) stDone.textContent = msg || 'GD32 刷写完成'; if (window.otaSessionState === OtaSessionState.RELAYING || window.otaSessionState === OtaSessionState.FAILED) { otaSessionTransition(OtaSessionState.DONE); } addLog('I', 'OTA', msg || 'GD32 刷写完成'); showToast(msg || 'GD32 刷写完成', 'success'); } export function stopRelayProgressWatch() { if (relayWatchTimerId) { clearInterval(relayWatchTimerId); relayWatchTimerId = null; } relayWatchInFlight = false; if (window.statusPollIntervalMs < 1000) { window.statusPollIntervalMs = 1000; } } export function startRelayProgressWatch() { stopRelayProgressWatch(); if (window.pollingPausedForUpload) { window.resumePollingAfterUpload(); } window.statusPollIntervalMs = 400; window.scheduleStatusPoll(0); window.pollLogs(); addLog('I', 'OTA', '跟踪中继进度:看进度条与 relay_seq(/system/status),勿只看日志'); relayWatchTimerId = setInterval(function () { var active = window.otaSessionState === OtaSessionState.RELAYING || (window.otaSessionState === OtaSessionState.FAILED && (window.lastSysStateCode === 3 || window.lastRelayState >= 1 && window.lastRelayState <= 4)); if (!active) { if (window.otaSessionState === OtaSessionState.DONE) { stopRelayProgressWatch(); } return; } if (relayWatchInFlight) return; relayWatchInFlight = true; fetch(window.getBaseUrl() + '/system/status', { signal: AbortSignal.timeout(3000) }) .then(function (resp) { return resp.ok ? resp.json() : null; }) .then(function (data) { if (!data) return; try { window.updateSystemStatusUi(data); } catch (e) { /* ignore */ } var o = data.ota || {}; var code = Number(o.sys_state_code); var rstate = Number(o.relay_state); var alive = !!o.gd32_app_alive; var rseq = Number(o.relay_seq) || 0; var rtot = Number(o.relay_total_packets) || 0; if (rstate >= 1 && rstate <= 4) { window.gd32RelaySessionLive = true; } if (window.gd32RelaySessionLive && (code === 4 || rstate === 5 || (alive && rtot > 0 && rseq >= rtot && rstate >= 3))) { markGd32OtaUiComplete('GD32 刷写完成'); window.pollLogs(); return; } if (code === 8 || rstate === 255) { stopRelayProgressWatch(); window.pollLogs(); return; } // 前端进度同步:包数变化时更新进度条(updateSystemStatusUi 已做)并写一条前端日志 // 后端不再打「转发进度」文字,只靠这里 + 进度条 if (rtot > 0 && rseq > 0 && rseq !== window.relayWatchLastSeq) { window.relayWatchLastSeq = rseq; var pct = Math.round(rseq * 100 / rtot); setProgress(60 + Math.round(pct * 0.30), '已转发 ' + rseq + ' / ' + rtot + ' 包 (' + pct + '%)'); addLog('I', 'OTA', '转发 ' + rseq + '/' + rtot + ' (' + pct + '%)'); } }) .catch(function () { /* 下轮继续 */ }) .then(function () { relayWatchInFlight = false; }); }, 400); } /** @description 触发 GD32 中继 OTA 流程(通过 HTTP 接口)。 */ export async function triggerGd32Relay() { var sha256 = window._gd32FileSha256; if (!sha256) { addLog('E', 'OTA', '缺少 GD32 文件 SHA-256,请先上传文件'); showToast('SHA-256 缺失', 'error'); window.cleanupAfterOtaFailure('SHA-256 缺失'); return; } addLog('I', 'OTA', 'GD32 SHA-256: ' + sha256 + ' → 触发中继...'); showToast('正在触发 GD32 OTA', 'success'); setProgress(48, '校验 SHA 并触发 GD32 中继…'); try { // 仅触发中继(设备端异步跑),不阻塞到刷写结束;SHA 读分区可能数秒 var resp = await fetch(window.getBaseUrl() + '/ota/relay', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ sha256: sha256 }), signal: AbortSignal.timeout(120000) }); var text = await resp.text(); if (resp.ok) { try { var data = JSON.parse(text); if (data.sha256) addLog('I', 'OTA', '设备端 SHA-256: ' + data.sha256); } catch (_) {} addLog('I', 'OTA', 'GD32 OTA 已触发;进度看状态栏包数(勿只看日志时间戳)'); showToast('GD32 OTA 已触发', 'success'); setProgress(50, '中继已启动,同步进度…'); window.gd32CompleteAnnounced = false; window.relayWatchLastSeq = -1; startRelayProgressWatch(); } else { // 尝试解析错误响应中的 device SHA try { var err = JSON.parse(text); if (err.device) { addLog('E', 'OTA', 'GD32 SHA-256 不匹配: 设备=' + err.device + ' 前端=' + sha256); showToast('SHA-256 不匹配', 'error'); window.cleanupAfterOtaFailure('SHA-256 不匹配'); return; } } catch (_) {} addLog('E', 'OTA', 'GD32 触发失败: HTTP ' + resp.status + ' ' + text); showToast('GD32 触发失败', 'error'); window.cleanupAfterOtaFailure('触发失败 HTTP ' + resp.status); } } catch (e) { // 请求超时/断连 ≠ 设备未启动中继:先探测 status 再决定是否标失败 try { var probe = await fetch(window.getBaseUrl() + '/system/status', { signal: AbortSignal.timeout(3000) }); if (probe.ok) { var st = await probe.json(); var o = st.ota || {}; var code = Number(o.sys_state_code); var rstate = Number(o.relay_state); if (code === 3 || (rstate >= 1 && rstate <= 4)) { addLog('W', 'OTA', '触发请求中断(' + e.message + '),但设备已在中继,继续跟踪进度'); showToast('设备已在刷写,同步进度中', 'success'); if (window.otaSessionState !== OtaSessionState.RELAYING) { otaSessionTransition(OtaSessionState.RELAYING); } try { window.updateSystemStatusUi(st); } catch (_) {} startRelayProgressWatch(); return; } } } catch (_) { /* probe 失败再走失败清理 */ } addLog('E', 'OTA', 'GD32 触发失败: ' + e.message); showToast('GD32 触发失败', 'error'); window.cleanupAfterOtaFailure('触发异常'); } }